Mini tutorial: About Controller Scripts.

Controller scripts....
Controller scripts….

Here is a quick tutorial about controller scripts.
With these ‘controller’ scripts you can control other scripts: Touch a light switch to turn on lights, Fly and your jet-boots start to puff smoke, turn a shower on or off, etc, etc.

And using these scripts are actually very easy!

Continue reading Mini tutorial: About Controller Scripts.

Mini Tutorial: How to create a NPC (Non Playing Character)

[Update 04-07-2013: I have added a NPC kill script to the download. To delete all the NPC’s on a region, drop the NPCkill.lsl script in a prim and touch it.]
[Update 10-07-2013: Replaced the NPC puppeteer script with an updated version. Some bug fixing things.]

Hi @ all!

Cool thing you might wanna know: I have a guitar museum on Metro, and I have Jimmy Page walking around there and do stuff!

Like this on your favorite social media thing! Make it trending and stuff.!!

Another cool fact is that you can have a celeb walking, dancing, talking, etc, etc on your region as well! (like this too on your preferred social media! This won’t work on Tell-sell channels though!)
And it’s really easy!

Just a couple of scripts, an avatar that you can copy, a notecard and a prim to control the NPC.
That’s it!
No huds, no resetting scripts after a region restart, no fuzz. Just create a copy of the avatar you are using, tell it what to do, and forget about it!

Continue reading Mini Tutorial: How to create a NPC (Non Playing Character)

Tutorial: How to make a scripted mesh female tanktop with a HUD.

Hi folks!

No “mini-tutorial” this time, but a rather lengthy one. So get comfy, shut down your mobile, set your avie in “busy” state, grab something to drink and enjoy this tutorial!
(read more below the line!)

Continue reading Tutorial: How to make a scripted mesh female tanktop with a HUD.

Mesh Tanktop Tutorial
Mesh Tanktop Tutorial
Mesh_tanktop_tutorial.zip
Version: 1.0
1.6 MiB
1017 Downloads
Details...

Mini Tutorial: Build a Club Lighting System

Here’s a little tutorial for ya! Lets build a club lighting system with a menu so you can change color, intensity, radius, falloff, glow, transparency, etc, etc, with just a few open source scripts.

Let’s start with a cup of coffee, and putting on some nice music….:-)

Preparing stuff:

1. Download the next zip file.

Continue reading Mini Tutorial: Build a Club Lighting System

Mini Tutorial: How to build a walking talking stickman

By popular demand: How to build a walking talking Stickman!!

Pic by Garry Beaumont
Pic by Garry Beaumont

I had a Walking Talking Stickman walking and talking on a place in SL. I loved the guy, I LOL’d every time I saw the little guy walking around and telling how bad his life was.
I was talking to a friend who had a stickman for him self the other day, and we decided that it would be fun to have one on OSgrid.

Continue reading Mini Tutorial: How to build a walking talking stickman

Resources, resources and more resources…

I have found a lot of websites that are very useful, important, fun, etc about to OpenSim. I thought I shared some of them:

Opensimulator home pagehttp://opensimulator.org/wiki/Main_Page

Viewers:
Imprudence – http://blog.kokuaviewer.org/
Dolphin – http://dolphinviewer.eregion.de/
Phoenix/Firestorm – http://www.phoenixviewer.com/
Teapot – https://bitbucket.org/ArminW/teapot/downloads
Zen – https://bitbucket.org/Zena_Juran/zen-viewer/wiki/Home
Nirans – https://bitbucket.org/NiranV/nirans-viewer/wiki/Home

Tools.
Bailiwick – http://spinmass.com/Software/Bailiwick.aspx – Bailiwick is a channel editor for the .raw files used by Second Life sim owners to configure their sims.
Terrain Sculptor – http://spinmass.com/Software/TerrainSculptor.aspx – Terrain Sculptor is an application which maps the terrain of sims in Second Life or OpenSim grids and generates sculpty textures for them.
L3DT – http://www.bundysoft.com/L3DT/downloads/standard.php – Free application (the standard version that is) for creating terrain maps for your region. (Small tutorial here: http://opensimulator.org/wiki/Using_L3DT )
Scratch for Opensim  – http://blog.greenbushlabs.com/?p=797

Textures.
CGTextures     http://www.cgtextures.com/ – Lots of tiled textures, one of my favourites.
Sharecg     http://www.sharecg.com/
Mega Tex     http://www.mega-tex.nl/highqualitytextures/

Scripts.
Free LSL scripts.com: http://www.free-lsl-scripts.com/ – 1164 open source lsl Scripts.
LSLWiki.net: http://www.lslwiki.net/lslwiki/wakka.php?wakka=ScriptLibrary
OSgrid script forum: http://forums.osgrid.org/viewtopic.php?f=5&t=2233&sid=e490bc95f2f9529e8b532d4c94cc1b27

Sounds.
Squirtsplace    http://www.squirtsplace.com/funstuff/funwav.html -Funny sound files *tip* use the Meerkat viewer to upload larger sound files. (Some sounds are sexually orientated)
Frogstar    http://www.frogstar.com/content/muppets-0 -Muppets sounds!!
AudioSparx.    http://www.audiosparx.com/sa/links/sound-effects.cfm – Sound Effects. (There are like 100.000 soundclips there)

Animations.
CGSpeed    http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/ 3dsmax-friendly-release-of-cmu-motion-database – 2548  Animations.
DaveDub.co.uk     http://davedub.co.uk/bvhacker/ – bvh Editing tool. Transform the *.bvh files you get from the link above, into OSGrid usable *.bhv files.
Qavimator – http://qavimator.org/

Mesh stuff.
Blender – http://www.blender.org/ – free 3D editing tool.
Daz3D – http://www.daz3d.com/shop/free-3d-models-and-content/?p=2 Some free tools, some very useful.
30,000 free  3D models – http://archive3d.net/

Tutorials.
Mesh related tutorials – http://blog.machinimatrix.org/category/mesh/
S
culpt related tutorials – http://robynhuffaker.com/sculptblender/tutorial/
L
ots of amazing howto’s – http://www.free-lsl-scripts.com/Secondlife/tools/tools.htm

Pre-configured OpenSim installations. (read more here)
Soas – http://simonastick.com/
Diva Distro – https://github.com/diva/d2/downloads
New world studio – http://www.newworldstudio.org/site/en/downloads

Mini Tutorial: How to make a lighting system.

Here is a quick and easy way to create a light system for your home, garden, office, darkroom, dungeon, etc.

 

Let’s start with downloading some scripts:

A prim glow and light script. This script turns on the glow and light function of a prim.
It’s controlled by a controller script.

Light and Glow Script
Light and Glow Script
Light_and_glow_script
1.5 KiB
934 Downloads
Details...

This is a controller script. With this script you can turn a lamp on or off by touching a linked prim (A light switch).

Controller script Touch
Controller script Touch
Controller_touch_script
2.1 KiB
920 Downloads
Details...

Another controller script. This script sees if its night on estate level. (‘Force midnight’ won’t turn on the lights)

Controller script Night
Controller script Night
Controller_night_script
526.0 B
882 Downloads
Details...

Now, lets rezz a couple of prims!

– Rezz a cylinder with the following dimensions:
* X and Y both 0.15 meters, Z = 0.35 meters. Set the texure to blank, color = black.
* Hold down the shift key, and drag the cylinder up a bit. This makes a copy of the cylinder. Set both X and Y to 1.25 meters and Z = 0.2 meters. Set the color to white and transparency to 50%
* Select the first, black cylinder again, and copy it. Set Z to 0.1 meters. Copy this small black prim one more time.
* Position the 4 prims like in the picture below:

Now the script part:

– Select the transparent prim, this will be the prim that glows and lights up.
Open the content tab, and create a new script in it by clicking the ‘New Script’ button.
Open the ‘Glow and Light’ with your favorite text editor, and copy it.
Open the newly created script in the prim, and paste the copied script in to it, overwriting the standard script.

– Select the largest black prim. This will be your root prim.
Create a new script in this prim, and copy the ‘Controller_touch script’ in to it.
Create another script and copy the ‘Controller_Night script’ in this new script.
[Note: you can use one of these controller scripts if you like, so only a the touch controller, or only the night controller]

This was the scripting part, lets link some prims now!

Select the transparent prim.
Hold down the Shift key and touch the 2 smaller black prims.
Finally touch the big black prim. The largest, black prim should light up yellow, the other prims blue.
Hit the ‘Link’ button in the edit window to link the prims.

And your done!

Now this isn’t a really big lighting system he? To make a bigger system, with multiple lamps, you could do the following:

Shift-drag a lamp. (You have two lamps now.)
Select one lamp, and remove the controller script(s) in it.
Copy this lamp (without controller script(s) in it) as many times you like.

Shift-click on all the lamps to select them all (Oddy tip: Select the one with the controller script(s) as last, so it becomes the root prim of your system), and hit the ‘Link’ button in the edit window.

Voila!

You could make a light switch of some sort, and put one (or both) controller script in it. Again, make sure this is the last prim you select when linking things up.

Have fun!

Mini Tutorial: How to make a Land Editor thingy.

This is a very useful thing to have if you, like me, think land editing in SL or OpenSim sucks…

And this is a very short mini tutorial, because all you have to do is rezz a fresh prim, and add a script to it.

So, let’s get thing going…

First download this script: 

Land Editor Script
Land Editor Script
land_editor_script.txt
Version: 1.0
2.5 KiB
1097 Downloads
Details...

Open it with your favorite text editor. (I prefer Notepad ++, download here: http://notepad-plus-plus.org/download/v6.1.2.html )
Select the whole script and copy it…

Second step: rezz a prim.
Give this prim a cool name like Oddball’s Mega Useful Land Editor v123.123a.
Open the content tab, and create a new script.
Open the script, and replace it with the one you copied earlier.
Save the script!!
Take a copy in to your inventory.

Done!

At this point, your standard prim turned in to a transparent red prim!! Oh noes!!! What happened?
No worries, it’s supposed  to do that :-)

How to use this thingy:

Touch it, and select Ground from the menu. This sets the height of the ground at the same level of the prim. If you drag the land editor up or down, the ground moves with the prim.

By dragging the prim around, varying the height a bit, you can make a pretty decent range of mountains or hills.  By touching the land editor, you get the menu back up. Try changing the size to Large to make bigger (not higher!) hills/mountains.

Now you have a minecraft kind of landscape he? Looks like its made out of blocks.

Click the land editor again, and select Smooth. Move the prim over your mountain a bit, let it do its job, vary height and position once in a while and you might end up with a cool maintain!

Lets move mountains folks!! Have fun.

Mini Tutorial: A cleaning robot.

Here’s another mini tutorial by Odd, your local village idiot :-) This time I’m showing you how to make a cleaning robot for your place (in-world of-course, this WILL NOT work in RL!)

And this robot does not clean anything in-world either, but it flies around, makes sound, looks funny in your shop, home, theater, whatever.

The scripts in this tutorial are not made by me, credits go to Ferd Frederix for the script I use for the robot (Read more here for a bee that collects honey from flowers: http://www.free-lsl-scripts.com/secondlife/Posts/Bee/default.htm) and Jopsy Pendragon for the Plasma script.

Let’s go and get busy!

Step 1.
Download stuff.

Robot.zip
Robot.zip
robot.zip
Version: 1.0
1.1 MiB
1126 Downloads
Details...

Upload the 2 sound files.

Step 2.
Build a robot.

Just go wild here, use the plasma script for a nice effect. Here is a snapshot of what I have build.

 The blue plasma flame is actually the plasma script in a transparent prim a bit below the robot.
Add some cool textures to your robot, enable on one of the prims the light feature (Don’t over do this, things might get brighter then 50 RL suns.!)

Step 3.
Adding the script and sounds to the robot.

Select your robot and create a new script in your robot. Rename the script to “Odds awesome kewl robot script made by ferd and free to copy for all.lsl”
Drag the 2 sound files from your inventory to the content tab of the robot. If you want to use other sounds, rename your sounds to ‘electricity’  and ‘sex’.

Step 4.
Make a base station.

This base station is an object the robot returns to after collecting dust. It can be any kind of object, but the root prim has to be named Base Station. Not base station, but Base Station.

For a cleaning robot, a trash can would do the job:-)

Step 5.
Make a work station.

I use transparent prims for this. The Work Stations are objects the robot collects dust, or whatever it collects stuff from. Name some (transparent) objects Work Station. Not work station, but Work Station. (Mind the CAPS!)

Step 6.
Reset the scripts in the robot, and lean back.
Your robot is taking care of business. :-)

 

Mini Tutorial: How to make a very simple telepad system.

Here is a short tutorial about making an easy to use multi destination telepad system.

I’m not the creator of these scripts, so I do not take credit for that. The dialog control script is written by Nargus Asturias, I don’t know who made the telepad script.

Lets begin.

Step 1.
Build a simple cylinder with the following settings: (See pic)

Size:
X = 1.0 meter
Y = 1.0 meter
Z = 0.25 meter

Taper:
X = 0.15
Y = 0.15

Set the prim to Phantom.

Step 2.
Download the zip file, and unzip it somewhere on your PC.

Teleport System Scripts
Teleport System Scripts
teleport system scripts.zip
Version: 1.0
7.2 KiB
1028 Downloads
Details...

Step 3.
Create 2 new scripts in the telepad, name them ‘Dialog Control 1.8′ and ‘Telepad System 2.0′

Copy the content from the Dialog control 1.8 text file into the Dialog control script in the prim. Do the same with the other script. Save both scripts.

 

Step 4.
Give your telepad system a  cool name.
Take it into your inventory.

Done with the building part!

How to operate the system.
Simply rez one teleporter, and give it a name in the Description field of the prim.

Now go to the next destination, rez another telepad, and give it another name in the Description field of the prim, something like ‘Shop1′ or something.

Now touch the telepad and a menu pops up. Hit the reset button, so all telepads see each other.

More options are in the scripts.

Teleport System Scripts
Teleport System Scripts
teleport system scripts.zip
Version: 1.0
7.2 KiB
1028 Downloads
Details...