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Uberflux.

Last weekend I had some free time and decided to build a simple low lag region.

After a couple of hours stacking prims, I came up with this:

 

Uberflux full region view
Uberflux full region view

Since I’m all about sharing stuff, I quickly saved an oar to share it.
Took some snapshots, and opened this blog…but amygosh, website down.

I uploaded the oar to Mega.co, and shared the link on the Metropolis Google+ group. I got some nice reactions there! Thanks for that.

Fast forward to the present.

I have updated the region a bit, added some rocks, added a full perm vendor with some useful stuff in it.
Re saved the oar and you can download it here:

Some snapshots:

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Here is some useful info about the region:
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➔License:

This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.

➔Credits:

•Top-10_Radio_Stations_Player.lsl by Ferd Frederix
•Region Light System by Rene Schrama, a minor change by Oddball Otoole.
•Visitor Counter by Warin Cascabel with updates from WhiteStar Magic, Carn Iggle and Slow Putzo.
•Notecard Giverby Encog Dod
•Vendor by Adelle Fitzgerald

➔Region Size: Standard Region 256×256 region
➔Opensim Version: OS 0.7.6 Rel. / Metropolis-Edition [012]Release
➔Prim Count: ≤2000
➔Script Count: ≤30
➔Textures Used: ≤30
➔Sculpts: Yes
➔Meshes: No
➔About land:
Edit terrain: ✘
Fly: ✔
Build: ✘
Object Entry: ✘
Run Scripts: ✘
Safe: ✔
No Pushing: ✔
Parcels: No.
Landing Point is set.
Maturity: General.

Things should be full perm so you can move things around, adjust scripts, etc.

I had a lot of fun building this, I hope you have a lot of fun using this build!

Greetings,
Oddy

2 thoughts on “Uberflux.”

    1. Hi Manni. Thanks for the suggestion! However the Gtrans plugin is not available at this moment, I’ll check again soon.

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