A mini tutorial about making an automatic pipemaker.
The script is written by Lex Neva, I just made a blog post about it, with pics
Grab yourself a cup of coffee, tea, or something else. I’ll wait until y’all are back…….
Ah, there you are! Enjoy your cup of ……..(fill in the dots with whatever you are drinking now)
Build a default cylinder, and rename it to ‘PipeMaker’. The name is important, PipeMaker is OK, pipemaker, or Pipemaker not.)
1.) Open the content tab, and click on the ‘New Script’ button to create a new script.
2.) Rename the script to ‘Pipemaker Script’.
Download this script to your PC.
3.) Unzip the file, open the Pipemaker script.txt file with notepad, and copy the contents from the text file to the new ‘Pipemaker Script’ you just created in the default cylinder.
4.) Click on the ‘Save’ button. Wait until you see ‘Script Saved’ in the lower part of the script window.
Close the Edit window.
Take a copy of the PipeMaker in your inventory. Leave one PipeMaker prim rezzed in-world.
Right click on the Pipemaker you left rezzed in-world and open the content tab.
Find the copy in your inventory and drag it in the rezzed prim.
[TIP: Delete the pipemaker after this step.]
Take the PipeMaker (with the copy in it) into your inventory to save it.
Click on some buttons and see what they do