Uberflux.

Last weekend I had some free time and decided to build a simple low lag region.

After a couple of hours stacking prims, I came up with this:

 

Uberflux full region view
Uberflux full region view

Since I’m all about sharing stuff, I quickly saved an oar to share it.
Took some snapshots, and opened this blog…but amygosh, website down.

I uploaded the oar to Mega.co, and shared the link on the Metropolis Google+ group. I got some nice reactions there! Thanks for that.

Fast forward to the present.

I have updated the region a bit, added some rocks, added a full perm vendor with some useful stuff in it.
Re saved the oar and you can download it here:

Some snapshots:

Snapshot_015

 

Snapshot_017

 

Snapshot_014

Snapshot_013

Here is some useful info about the region:
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
➔License:

This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.

➔Credits:

•Top-10_Radio_Stations_Player.lsl by Ferd Frederix
•Region Light System by Rene Schrama, a minor change by Oddball Otoole.
•Visitor Counter by Warin Cascabel with updates from WhiteStar Magic, Carn Iggle and Slow Putzo.
•Notecard Giverby Encog Dod
•Vendor by Adelle Fitzgerald

➔Region Size: Standard Region 256×256 region
➔Opensim Version: OS 0.7.6 Rel. / Metropolis-Edition [012]Release
➔Prim Count: ≤2000
➔Script Count: ≤30
➔Textures Used: ≤30
➔Sculpts: Yes
➔Meshes: No
➔About land:
Edit terrain: ✘
Fly: ✔
Build: ✘
Object Entry: ✘
Run Scripts: ✘
Safe: ✔
No Pushing: ✔
Parcels: No.
Landing Point is set.
Maturity: General.

Things should be full perm so you can move things around, adjust scripts, etc.

I had a lot of fun building this, I hope you have a lot of fun using this build!

Greetings,
Oddy

Mini tutorial: About Controller Scripts.

Controller scripts....
Controller scripts….

Here is a quick tutorial about controller scripts.
With these ‘controller’ scripts you can control other scripts: Touch a light switch to turn on lights, Fly and your jet-boots start to puff smoke, turn a shower on or off, etc, etc.

And using these scripts are actually very easy!

Continue reading Mini tutorial: About Controller Scripts.

Mini Tutorial: How to create a NPC (Non Playing Character)

[Update 04-07-2013: I have added a NPC kill script to the download. To delete all the NPC’s on a region, drop the NPCkill.lsl script in a prim and touch it.]
[Update 10-07-2013: Replaced the NPC puppeteer script with an updated version. Some bug fixing things.]

Hi @ all!

Cool thing you might wanna know: I have a guitar museum on Metro, and I have Jimmy Page walking around there and do stuff!

Like this on your favorite social media thing! Make it trending and stuff.!!

Another cool fact is that you can have a celeb walking, dancing, talking, etc, etc on your region as well! (like this too on your preferred social media! This won’t work on Tell-sell channels though!)
And it’s really easy!

Just a couple of scripts, an avatar that you can copy, a notecard and a prim to control the NPC.
That’s it!
No huds, no resetting scripts after a region restart, no fuzz. Just create a copy of the avatar you are using, tell it what to do, and forget about it!

Continue reading Mini Tutorial: How to create a NPC (Non Playing Character)

YAY!!! Found a lost OAR!

I’m a happy Odd!

I just found a very old (2010-ish) oar of an old region I had on OSgrid. At some point I managed to loose the region. (Self-High5)
And I actually loved that region. I consider it as one of my coolest builds evah!

Here is a little Youtube vid I made back then, (Very low quality!!)

I am not sure what I am going to do with this region,  but I know one thing: I’m gonna do some more building!
Maybe I am gonna turn it in a freebie region or something.

Some (current) snapshots:

Snapshot_005 Snapshot_004 Snapshot_003 Snapshot_001

Tutorial: How to make a scripted mesh female tanktop with a HUD.

Hi folks!

No “mini-tutorial” this time, but a rather lengthy one. So get comfy, shut down your mobile, set your avie in “busy” state, grab something to drink and enjoy this tutorial!
(read more below the line!)

Continue reading Tutorial: How to make a scripted mesh female tanktop with a HUD.

Mesh Tanktop Tutorial
Mesh Tanktop Tutorial
Mesh_tanktop_tutorial.zip
Version: 1.0
1.6 MiB
1152 Downloads
Details...

Mini Tutorial: Build a Club Lighting System

Here’s a little tutorial for ya! Lets build a club lighting system with a menu so you can change color, intensity, radius, falloff, glow, transparency, etc, etc, with just a few open source scripts.

Let’s start with a cup of coffee, and putting on some nice music….:-)

Preparing stuff:

1. Download the next zip file.

Continue reading Mini Tutorial: Build a Club Lighting System

Mini Tutorial: How to build a walking talking stickman

By popular demand: How to build a walking talking Stickman!!

Pic by Garry Beaumont
Pic by Garry Beaumont

I had a Walking Talking Stickman walking and talking on a place in SL. I loved the guy, I LOL’d every time I saw the little guy walking around and telling how bad his life was.
I was talking to a friend who had a stickman for him self the other day, and we decided that it would be fun to have one on OSgrid.

Continue reading Mini Tutorial: How to build a walking talking stickman

Oddy has left the building….

Before I start my rant: English is NOT my native language!…

Here we go:

OK..I Logged out from Osgrid, took my regions down, except one I host for a friend.
I’m a bit disappointed in the OSgrid admins and developers. I understand that there are only a couple of guys, like 3 or 4 or 5 or so, that actually do things on OSgrid on grid level. (moderate, develop, host events and stuff) and I thank each and every one of you for that.

However!! (here we go!)

I put a lot effort in creating stuff for OSgrid; A guitar museum, clothing, I test scripts to see if they work on OSgrid, weird avatars, OARS, etc…I’ve spend many hours (on a daily basis) on making all that stuff for OSgrid. I visited parties, live gigs, OSG festivals, like OSG1B, OSG2B, Halloween thingies, etc…
And I’m not the only who does that. We, users of OSgrid, make OSgrid.

I think that the users of OSgrid deserve more than a test grid the devs claims it to be. Fact is that most users of the grid use it as a free or cheap SL.
That’s a fact Admin/dev folks! We, the users, see this grid as a free SL!.
You can deny it with every vain in your body, but OSgrid = free SL for most folks!
And most folks want what SL gives them. Not everything, but the at least the basics: Where can I find freebies, where can I party, where can I get that High quality outfit, where can I get up to date info?

OSgrid fails to give that information. Sure, I can get a freebie avie at LBSA, but I might get griefed there, cause admins are sleeping in RL (admins do need to sleep once in a while, I know)

I came to the conclusion that OSgrid is a grid for techy-geeks, and not for the social types like me. I don’t want to empty trash via a website! I just wanna click ‘empty trash’! I wanna put things on an event list! I have no need to be up-to-date with the latest version of OpenSim Software, cause usually the 3 month older version works better for me! I don’t want to rely on other software, like twitter, or facebook, to hear about in-world events. I want to see that stuff on my splash screen, with SLURLS in it!
I want community games where I can win real stuff, like other grids do….
I want a newbie place where I can learn about OSgrid…or how to move around, chat, etc..(Hey we have that! Warin build something that is very well build…..I think LL would want that build for an orientation island)

OSgrid is for the geeky guys, and there are not enough geeky guys to run the grid as we speak. As mentioned before: The OSgrid guys do what they can….But that is not enough to run such a big grid.
I hope this blogpost inspires geeky guys to be an active part of OSgrid in some sort of way…webdevs, opensim geeks, php-nerds, etc….
Go safe OSgrid!!!

Until OSgrid is saved; Oddy signs out….Logging in on other worlds….

Mini Tutorial: How to make a lighting system.

Here is a quick and easy way to create a light system for your home, garden, office, darkroom, dungeon, etc.

 

Let’s start with downloading some scripts:

A prim glow and light script. This script turns on the glow and light function of a prim.
It’s controlled by a controller script.

Light and Glow Script
Light and Glow Script
Light_and_glow_script
1.5 KiB
991 Downloads
Details...

This is a controller script. With this script you can turn a lamp on or off by touching a linked prim (A light switch).

Controller script Touch
Controller script Touch
Controller_touch_script
2.1 KiB
978 Downloads
Details...

Another controller script. This script sees if its night on estate level. (‘Force midnight’ won’t turn on the lights)

Controller script Night
Controller script Night
Controller_night_script
526.0 B
933 Downloads
Details...

Now, lets rezz a couple of prims!

– Rezz a cylinder with the following dimensions:
* X and Y both 0.15 meters, Z = 0.35 meters. Set the texure to blank, color = black.
* Hold down the shift key, and drag the cylinder up a bit. This makes a copy of the cylinder. Set both X and Y to 1.25 meters and Z = 0.2 meters. Set the color to white and transparency to 50%
* Select the first, black cylinder again, and copy it. Set Z to 0.1 meters. Copy this small black prim one more time.
* Position the 4 prims like in the picture below:

Now the script part:

– Select the transparent prim, this will be the prim that glows and lights up.
Open the content tab, and create a new script in it by clicking the ‘New Script’ button.
Open the ‘Glow and Light’ with your favorite text editor, and copy it.
Open the newly created script in the prim, and paste the copied script in to it, overwriting the standard script.

– Select the largest black prim. This will be your root prim.
Create a new script in this prim, and copy the ‘Controller_touch script’ in to it.
Create another script and copy the ‘Controller_Night script’ in this new script.
[Note: you can use one of these controller scripts if you like, so only a the touch controller, or only the night controller]

This was the scripting part, lets link some prims now!

Select the transparent prim.
Hold down the Shift key and touch the 2 smaller black prims.
Finally touch the big black prim. The largest, black prim should light up yellow, the other prims blue.
Hit the ‘Link’ button in the edit window to link the prims.

And your done!

Now this isn’t a really big lighting system he? To make a bigger system, with multiple lamps, you could do the following:

Shift-drag a lamp. (You have two lamps now.)
Select one lamp, and remove the controller script(s) in it.
Copy this lamp (without controller script(s) in it) as many times you like.

Shift-click on all the lamps to select them all (Oddy tip: Select the one with the controller script(s) as last, so it becomes the root prim of your system), and hit the ‘Link’ button in the edit window.

Voila!

You could make a light switch of some sort, and put one (or both) controller script in it. Again, make sure this is the last prim you select when linking things up.

Have fun!

Pre-configured OpenSim installations.

So, you want to have an own grid? Or maybe just a simple stand alone region to build on?

You could download the official release from http://opensimulator.org/wiki/Download and start reading the various, mostly outdated tutorials found on the web. Or you could download a pre-configured OpenSim program that takes all the techie stuff out of your hands. Just install, start the program and away you go.

Diva’s Distro.

Download: https://github.com/diva/d2/downloads

Website: http://metaverseink.com/blog/?cat=5

This version of pre-configured version has hypergrid enabled, so you’re able to teleport from your standalone region to another grid, like Osgrid and back.
Also this version has a own website where you can create an account, or do some inventory stuff. There are a couple of readme.txt files included to get you started.

Another neat feature is the ability to upgrade it with ease. (run update.exe)

Windows and Linux/Unix only.

New World Studio.

Download: http://www.newworldstudio.org/site/en/downloads

Website: http://www.newworldstudio.org/site/en

This program is still in Beta, but works very good! Have your own regions up in a couple of minutes after installing. It also updates automaticly, you can back up your work, has built in avatars and OARs.
This version also has a build-in website where you (or your friends) can create accounts, etc.

You can find a manual on the download page.

For Windows, Linux and Mac.

Sim-on-a-Stick.

Download: http://simonastick.com/

Website: http://iliveisl.com/sim-on-a-stick-posts/

This is like a diva distro version of OpenSim on an usb stick. You don’t install this, you download it, un-zip it on an USB stick, start it up and your ready to go.
You can use this on any PC or laptop you want, all data is stored on the stick.
It comes with a handy batch file, so you can choose what size of region (a normal region, a mini grid (4 regions) or a Mega Region)

Which one to choose.

Well, it depends on a couple of factors, like hypergrid enabled, build in updates, avatars etc. The most easy to use, with most features is the New World Studio version, but SoaS is also pretty usefull since it runs from a stick.
The Diva Distro has some nice items in the inventory…

/me thinks: download them all, try them, pick your favorite app :-)